Abstract
Ygdrasil is a programming framework for creating networked, multi-user virtual worlds, especially interactive artistic worlds. It provides a shared scene graph, a plug-in system for adding new behaviors, and a high-level script interface for composing these worlds. We describe the architecture of Ygdrasil, and its use in creating two applications that were demonstrated at the iGrid 2002 workshop.
| Original language | English |
|---|---|
| Pages (from-to) | 1041-1049 |
| Number of pages | 9 |
| Journal | Future Generation Computer Systems |
| Volume | 19 |
| Issue number | 6 |
| DOIs | |
| State | Published - Aug 2003 |
| Event | iGrid 2002 - Amsterdam, Netherlands Duration: Sep 23 2003 → Sep 26 2003 |
Keywords
- Computer art
- Shared virtual environments
- Virtual reality
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