TY - GEN
T1 - Understanding and improving the culture of hackathons
T2 - 2015 IEEE Frontiers in Education Conference, FIE 2015
AU - Decker, Adrienne
AU - Eiselt, Kurt
AU - Voll, Kimberly
N1 - Publisher Copyright:
© 2015 IEEE.
PY - 2015/12/2
Y1 - 2015/12/2
N2 - Hackathons bring developers, artists and designers together around a shared challenge: ideate, plan and create an application in a highly constrained time frame. A way to socialize, solve problems, and strengthen soft and hard skills, hackathons have grown tremendously in popularity in the last half decade. Despite this growth, it has been noted that females do not participate in hackathons with the same frequency as males. Some theorize that the hackathon culture is intimidating, does not appeal to women, or that it acts to amplify pre-existing cultural biases in computing. In this paper we introduce an alternative format for hackathons to address these issues. Think Global Hack Local (TGHL) is a non-competitive, community-based hackathon that connects non-profit organizations with student developers. Students donate a weekend to solve problems that these organizations otherwise lack the resources to solve. To date, there have been two TGHL hackathons, and we have observed many interesting divergences within the culture of TGHL in comparison to other hackathons. Response has been positive, and nearly all of them indicate that they would do it again. By adopting some of these ideas, we believe that hackathons can become an environment that is more inclusive and fun for all.
AB - Hackathons bring developers, artists and designers together around a shared challenge: ideate, plan and create an application in a highly constrained time frame. A way to socialize, solve problems, and strengthen soft and hard skills, hackathons have grown tremendously in popularity in the last half decade. Despite this growth, it has been noted that females do not participate in hackathons with the same frequency as males. Some theorize that the hackathon culture is intimidating, does not appeal to women, or that it acts to amplify pre-existing cultural biases in computing. In this paper we introduce an alternative format for hackathons to address these issues. Think Global Hack Local (TGHL) is a non-competitive, community-based hackathon that connects non-profit organizations with student developers. Students donate a weekend to solve problems that these organizations otherwise lack the resources to solve. To date, there have been two TGHL hackathons, and we have observed many interesting divergences within the culture of TGHL in comparison to other hackathons. Response has been positive, and nearly all of them indicate that they would do it again. By adopting some of these ideas, we believe that hackathons can become an environment that is more inclusive and fun for all.
KW - community engagement
KW - community-based projects
KW - hackathon gender issues
KW - service learning
UR - https://www.scopus.com/pages/publications/84960442315
U2 - 10.1109/FIE.2015.7344211
DO - 10.1109/FIE.2015.7344211
M3 - Conference contribution
AN - SCOPUS:84960442315
T3 - Proceedings - Frontiers in Education Conference, FIE
BT - 2015 IEEE Frontiers in Education Conference
PB - Institute of Electrical and Electronics Engineers Inc.
Y2 - 21 October 2015 through 24 October 2015
ER -