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Transparently supporting a wide range of VR and stereoscopic display devices

  • University of Illinois at Chicago

Research output: Contribution to journalConference articlepeer-review

2 Scopus citations

Abstract

This paper describes an architecture for virtual reality software which transparently supports a number of physical display systems and stereoscopic methods. Accurate, viewer-centered perspective projections are calculated, and graphics display options are set, automatically, independent of application code. The design is intended to allow greater portability of applications between different VR (and other) devices.

Original languageEnglish
Pages (from-to)346-353
Number of pages8
JournalProceedings of SPIE - The International Society for Optical Engineering
Volume3639
StatePublished - 1999
EventProceedings of the 1999 Stereoscopic Displays and Virtual Reality Systems VI - San Jose, CA, USA
Duration: Jan 25 1999Jan 28 1999

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