Skip to main navigation Skip to search Skip to main content

To Trust or Not to Trust: Evolutionary Dynamics of an Asymmetric N-Player Trust Game

  • University of Greenwich

Research output: Contribution to journalArticlepeer-review

30 Scopus citations

Abstract

—Trusting others and reciprocating the received trust with trustworthy actions are fundaments of economic and social interactions. The trust game (TG) is widely used for studying trust and trustworthiness and entails a sequential interaction between two players, an investor and a trustee. It requires at least two strategies or options for an investor (e.g., to trust versus not to trust a trustee). According to the evolutionary game theory, the antisocial strategies (e.g., not to trust) evolve such that the investor and trustee end up with lower payoffs than those that they would get with the prosocial strategies (e.g., to trust). A generalization of the TG to a multiplayer (i.e., more than two players) TG was recently proposed. However, its outcomes hinge upon two assumptions that various real situations may substantially deviate from: 1) investors are forced to trust trustees and 2) investors can turn into trustees by imitation and vice versa. We propose an asymmetric multiplayer TG that allows investors not to trust and prohibits the imitation between players of different roles; instead, investors learn from other investors and the same for trustees. We show that the evolutionary game dynamics of the proposed TG qualitatively depends on the nonlinearity of the payoff function and the amount of incentives collected from and distributed to players through an institution. We also show that incentives given to trustees can be useful and sufficient to cost-effectively promote trust and trustworthiness among self-interested players.

Original languageEnglish
Pages (from-to)117-131
Number of pages15
JournalIEEE Transactions on Evolutionary Computation
Volume28
Issue number1
DOIs
StatePublished - 2023

Keywords

  • Evolutionary dynamics
  • evolutionary game theory
  • incentives
  • replicator dynamics
  • trust game (TG)

Fingerprint

Dive into the research topics of 'To Trust or Not to Trust: Evolutionary Dynamics of an Asymmetric N-Player Trust Game'. Together they form a unique fingerprint.

Cite this