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Students' transmedia storytelling: Building fantasy fiction storyworlds in videogame design

Research output: Chapter in Book/Report/Conference proceedingChapterpeer-review

3 Scopus citations

Abstract

This chapter provides an overview of a new media project in which high school students developed fantasy storyworlds with writing, digital cartography, and videogame design. A transmedia analysis of one student's videogame demo is detailed to provide educators with a meta-language for supporting students in new media exploration and project development. The chapter concludes with ways this particular world-building project involving videogame design can be adapted to support new student roles, practices, and projects in classrooms.

Original languageEnglish
Title of host publicationBridging Literacies with Videogames
PublisherSense Publishers
Pages29-52
Number of pages24
ISBN (Electronic)9789462096684
ISBN (Print)9789462096677
DOIs
StatePublished - Jan 1 2014

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