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Skill rating by bayesian inference

  • University of Reading

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

35 Scopus citations

Abstract

Systems Engineering often involves computer modelling the behaviour of proposed systems and their components. Where a component is human, fallibility must be modelled by a stochastic agent. The identification of a model of decision-making over quantifiable options is investigated using the game-domain of Chess. Bayesian methods are used to infer the distribution of players' skill levels from the moves they play rather than from their competitive results. The approach is used on large sets of games by players across a broad FIDE Elo range, and is in principle applicable to any scenario where high-value decisions are being made under pressure.

Original languageEnglish
Title of host publication2009 IEEE Symposium on Computational Intelligence and Data Mining, CIDM 2009 - Proceedings
Pages89-94
Number of pages6
DOIs
StatePublished - 2009
Event2009 IEEE Symposium on Computational Intelligence and Data Mining, CIDM 2009 - Nashville, TN, United States
Duration: Mar 30 2009Apr 2 2009

Publication series

Name2009 IEEE Symposium on Computational Intelligence and Data Mining, CIDM 2009 - Proceedings

Conference

Conference2009 IEEE Symposium on Computational Intelligence and Data Mining, CIDM 2009
Country/TerritoryUnited States
CityNashville, TN
Period03/30/0904/2/09

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