TY - CHAP
T1 - Simulating a Multi-Stage Screening Network
T2 - A Queueing Theory and Game Theory Application
AU - Wang, Xiaowen
AU - Song, Cen
AU - Zhuang, Jun
N1 - Publisher Copyright:
© Springer International Publishing Switzerland 2015.
PY - 2015
Y1 - 2015
N2 - Simulation is widely used to study model for balancing congestion and security of a screening system. Security network is realistic and used in practice, but it is complex to analyze, especially when facing strategic applicants. To our best knowledge, no previous work has been done on a multi-stage security screening network using game theory and queueing theory. This research fills this gap by using simulation. For multi-stage screening, the method to determine the optimal screening probabilities in each stage is critical. Potential applicants may have access to information such as screening policy and other applicants’ behaviors to adjust their application strategies. We use queueing theory and game theory to study the waiting time and the strategic interactions between the approver and the applicants. Arena simulation software is used to build the screening system with three major components: Arrival process, screening process, and departure process. We use Matlab Graphic User Interface (GUI) to collect user inputs, then export data through Excel for Arena simulation, and finally export simulation from the results of the Arena to Matlab for analysis and visualization. This research provides some new insights to security screening problems.
AB - Simulation is widely used to study model for balancing congestion and security of a screening system. Security network is realistic and used in practice, but it is complex to analyze, especially when facing strategic applicants. To our best knowledge, no previous work has been done on a multi-stage security screening network using game theory and queueing theory. This research fills this gap by using simulation. For multi-stage screening, the method to determine the optimal screening probabilities in each stage is critical. Potential applicants may have access to information such as screening policy and other applicants’ behaviors to adjust their application strategies. We use queueing theory and game theory to study the waiting time and the strategic interactions between the approver and the applicants. Arena simulation software is used to build the screening system with three major components: Arrival process, screening process, and departure process. We use Matlab Graphic User Interface (GUI) to collect user inputs, then export data through Excel for Arena simulation, and finally export simulation from the results of the Arena to Matlab for analysis and visualization. This research provides some new insights to security screening problems.
KW - Game theory
KW - Imperfect screening
KW - Security screening policy
KW - Two-stage queueing network
KW - Waiting time
UR - https://www.scopus.com/pages/publications/85007235343
U2 - 10.1007/978-3-319-13009-5_3
DO - 10.1007/978-3-319-13009-5_3
M3 - Chapter
AN - SCOPUS:85007235343
T3 - Springer Series in Reliability Engineering
SP - 55
EP - 80
BT - Springer Series in Reliability Engineering
PB - Springer Science and Business Media Deutschland GmbH
ER -