Abstract
The interdisciplinary nature of complex systems design presents challenges associated with computational burdens and organizational barriers as these issues cannot be resolved with faster computers and more efficient optimization algorithms. There is a need to develop design methods that can model different degrees of collaboration and help resolve the conflicts between different disciplines. An approach to providing flexibility in resolving the conflicts between the interests of multiple disciplines is proposed. We propose to integrate the robust design concept into game theory protocols, in particular the Stackelberg leader/follower protocol. Specifically, the solution for the design parameters that involve the coupled information between multiple players (disciplines) is developed as a range of solutions rather than a single point solution. This additional flexibility provides more freedom to the discipline that takes the role of follower, while also keeping the performance of the leader discipline stable within a tolerable range. The method is demonstrated by a passenger aircraft design problem.
| Original language | English |
|---|---|
| Pages (from-to) | 982-989 |
| Number of pages | 8 |
| Journal | AIAA Journal |
| Volume | 37 |
| Issue number | 8 |
| DOIs | |
| State | Published - Aug 1999 |
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