TY - GEN
T1 - Rise of the indoor crowd
T2 - 13th ACM Conference on Embedded Networked Sensor Systems, SenSys 2015
AU - Chen, Si
AU - Li, Muyuan
AU - Ren, Kui
AU - Fu, Xinwen
AU - Qiao, Chunming
N1 - Publisher Copyright:
© 2015 ACM.
PY - 2015/11/1
Y1 - 2015/11/1
N2 - Crowdsourcing is a technology with the potential to revolutionize large-scale data gathering in an extremely costeffective manner. It provides an unprecedented means of collecting data from the physical world, particularly through the use of modern smartphones, which are equipped with high-resolution cameras and various micro-electrical sensors. In this paper, we address the critical task of reconstructing the indoor interior view of a building from crowdsourced data. We propose, design, and prototype IndoorCrowd2D, a smartphone-empowered crowdsourcing system for indoor scene reconstruction. We first formulate the problem via trackable models and then employ a divide and conquer approach to address the inherently incomplete, opportunistic, and noisy crowdsourced data. By utilizing the image information and sensory data in a coordinated way, our system demonstrates high result-accuracy, as well as allows a gradual build-up procedure of the hallway skeleton. Our evaluation result shows that IndoorCrowd2D achieves a precision around 85%, a 100% recall and a F-score around 95% for reconstructing college buildings from 1,151 datasets uploaded by 25 users. This reveals that our image and sensor hybrid method is more robust to overcome errors and outliers as compared to image-only method.
AB - Crowdsourcing is a technology with the potential to revolutionize large-scale data gathering in an extremely costeffective manner. It provides an unprecedented means of collecting data from the physical world, particularly through the use of modern smartphones, which are equipped with high-resolution cameras and various micro-electrical sensors. In this paper, we address the critical task of reconstructing the indoor interior view of a building from crowdsourced data. We propose, design, and prototype IndoorCrowd2D, a smartphone-empowered crowdsourcing system for indoor scene reconstruction. We first formulate the problem via trackable models and then employ a divide and conquer approach to address the inherently incomplete, opportunistic, and noisy crowdsourced data. By utilizing the image information and sensory data in a coordinated way, our system demonstrates high result-accuracy, as well as allows a gradual build-up procedure of the hallway skeleton. Our evaluation result shows that IndoorCrowd2D achieves a precision around 85%, a 100% recall and a F-score around 95% for reconstructing college buildings from 1,151 datasets uploaded by 25 users. This reveals that our image and sensor hybrid method is more robust to overcome errors and outliers as compared to image-only method.
KW - Crowdsourcing
KW - Indoor scene
KW - Multi-dimensional sensing
KW - Panorama
UR - https://www.scopus.com/pages/publications/84962802418
U2 - 10.1145/2809695.2809702
DO - 10.1145/2809695.2809702
M3 - Conference contribution
AN - SCOPUS:84962802418
T3 - SenSys 2015 - Proceedings of the 13th ACM Conference on Embedded Networked Sensor Systems
SP - 59
EP - 71
BT - SenSys 2015 - Proceedings of the 13th ACM Conference on Embedded Networked Sensor Systems
PB - Association for Computing Machinery, Inc
Y2 - 1 November 2015 through 4 November 2015
ER -