TY - CHAP
T1 - Random Forests with Optimized Leaves for Hough-Voting
AU - Liang, Hui
AU - Yuan, Junsong
N1 - Publisher Copyright:
© The Author(s), under exclusive license to Springer Nature Switzerland AG 2021.
PY - 2021
Y1 - 2021
N2 - Random forest-based Hough-voting techniques are important in numerous computer vision problems such as pose estimation and gesture recognition. Particularly, the voting weights of leaf nodes in random forests have a big impact on performance. We propose to improve Hough-voting with random forests by learning optimized weights of leaf nodes during training. We have investigated two ways for the leaf weight optimization problem by either applying L2 constraints or L0 constraints to those weights. We show that with additional L0 constraints, we are able to simultaneously obtain optimized leaf weights and prune unreliable leaf nodes in the forests, but with additional costs of more computational costs involved during training. We have applied the proposed algorithms to a number of different problems in computer vision, including hand pose estimation, head pose estimation, and hand gesture recognition. The experimental results show that with L2-regularization, regression and classification accuracy are improved considerably. Further, with L0-regularization, many unreliable leaf nodes are suppressed and the tree structure is compressed considerably, while the performance is still comparable to L2-regularization.
AB - Random forest-based Hough-voting techniques are important in numerous computer vision problems such as pose estimation and gesture recognition. Particularly, the voting weights of leaf nodes in random forests have a big impact on performance. We propose to improve Hough-voting with random forests by learning optimized weights of leaf nodes during training. We have investigated two ways for the leaf weight optimization problem by either applying L2 constraints or L0 constraints to those weights. We show that with additional L0 constraints, we are able to simultaneously obtain optimized leaf weights and prune unreliable leaf nodes in the forests, but with additional costs of more computational costs involved during training. We have applied the proposed algorithms to a number of different problems in computer vision, including hand pose estimation, head pose estimation, and hand gesture recognition. The experimental results show that with L2-regularization, regression and classification accuracy are improved considerably. Further, with L0-regularization, many unreliable leaf nodes are suppressed and the tree structure is compressed considerably, while the performance is still comparable to L2-regularization.
UR - https://www.scopus.com/pages/publications/105038776315
U2 - 10.1007/978-3-030-71002-6_4
DO - 10.1007/978-3-030-71002-6_4
M3 - Chapter
AN - SCOPUS:105038776315
T3 - Human - Computer Interaction Series
SP - 49
EP - 66
BT - Human - Computer Interaction Series
PB - Springer International Publishing
ER -