Abstract
We give a sequential algorithm for approximating a given polygon P by another polygon P′ such that P′ is a 'good approximation' of P, and has fewer edges. We formalize the notion of a 'good approximation' in terms of the Hausdorff metric and show through experimentation that the application of this metric leads to visually satisfying approximations. Our algorithm modifies that of Leu and Chen (1988) to produce output that better approximates the input.
| Original language | English |
|---|---|
| Pages (from-to) | 111-119 |
| Number of pages | 9 |
| Journal | Pattern Recognition Letters |
| Volume | 14 |
| Issue number | 2 |
| DOIs | |
| State | Published - Feb 1993 |
Keywords
- analysis of algorithms
- Hausdorff metric
- Polygon
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