TY - GEN
T1 - Online collaborative filtering with nearly optimal dynamic regret
AU - Awerbuch, Baruch
AU - Hayes, Thomas P.
PY - 2007
Y1 - 2007
N2 - We consider a model for sequential online decision-making by many diverse agents. On each day, each agent makes a decision, and pays a penalty if it is a mistake. Obviously, it would be good for agents to avoid repeating the same mistakes made by other agents; however, difficulty may arise when some agents disagree over what constitutes a mistake, perhaps maliciously. As a metric of success for this problem, we consider dynamic regret, i.e., regret versus the off-line optimal sequence of decisions. Previous regret bounds usually use the much weaker notion of static regret, i.e., regret versus the best single decision in hindsight. We assume there is a set of "honest" players whose valuations for the decisions at each time step are identical. No assumptions are made about the remaining players, and the algorithm assumes no information about which are the honest players. We present an algorithm for this setting whose expected dynamic regret per honest player is optimal up to a multiplicative constant and an additive polylogarithmic term, assuming the number of options is bounded.
AB - We consider a model for sequential online decision-making by many diverse agents. On each day, each agent makes a decision, and pays a penalty if it is a mistake. Obviously, it would be good for agents to avoid repeating the same mistakes made by other agents; however, difficulty may arise when some agents disagree over what constitutes a mistake, perhaps maliciously. As a metric of success for this problem, we consider dynamic regret, i.e., regret versus the off-line optimal sequence of decisions. Previous regret bounds usually use the much weaker notion of static regret, i.e., regret versus the best single decision in hindsight. We assume there is a set of "honest" players whose valuations for the decisions at each time step are identical. No assumptions are made about the remaining players, and the algorithm assumes no information about which are the honest players. We present an algorithm for this setting whose expected dynamic regret per honest player is optimal up to a multiplicative constant and an additive polylogarithmic term, assuming the number of options is bounded.
KW - Collaborative filtering
KW - Learning
KW - Multiagent systems
KW - Online decision making
KW - Regret
UR - https://www.scopus.com/pages/publications/35248872039
U2 - 10.1145/1248377.1248431
DO - 10.1145/1248377.1248431
M3 - Conference contribution
AN - SCOPUS:35248872039
SN - 159593667X
SN - 9781595936677
T3 - Annual ACM Symposium on Parallelism in Algorithms and Architectures
SP - 315
EP - 319
BT - SPAA'07
T2 - SPAA'07: 19th Annual Symposium on Parallelism in Algorithms and Architectures
Y2 - 9 June 2007 through 11 June 2007
ER -