TY - GEN
T1 - No-reference depth quality assessment for texture-plus-depth images
AU - Xiang, Sen
AU - Xue, Jingteng
AU - Yu, Li
AU - Chen, Chang Wen
N1 - Publisher Copyright:
© 2014 IEEE.
PY - 2014/9/3
Y1 - 2014/9/3
N2 - In 3D video (3DV) and free-viewpoint video (FVV), it is vitally important to detect the errors and assess depth quality. However, since ground-truth depth maps are often unattainable, assessing depth quality without reference becomes an imperative task for many applications. This research considers the texture-plus-depth format in 3DV and FVV, and focuses on the misalignment error at depth discontinuities. A matching algorithm between depth and texture edges is proposed to determine corresponding matching pairs and to identify serious mismatches. The matching procedure is based on both spatial distances and direction similarities between texture and depth edges, and the algorithm is performed between edge segments, instead of edge pixels, in order to improve the robustness of matching. Furthermore, an adaptive algorithm is designed to divide depth edges into segments with different lengths based on the curvature of the edges. After the matching is completed, misalignments between matching pairs are used to generate a no-reference assessment metric. Experimental results demonstrate that the proposed matching scheme is able to achieve accurate matches between depth and texture edges. More importantly, it has been shown that the correlations between the proposed metric and the widely accepted full-reference metric are greater than 0.9, making this no-reference depth quality assessment scheme suitable for contemporary 3DV and FVV applications.
AB - In 3D video (3DV) and free-viewpoint video (FVV), it is vitally important to detect the errors and assess depth quality. However, since ground-truth depth maps are often unattainable, assessing depth quality without reference becomes an imperative task for many applications. This research considers the texture-plus-depth format in 3DV and FVV, and focuses on the misalignment error at depth discontinuities. A matching algorithm between depth and texture edges is proposed to determine corresponding matching pairs and to identify serious mismatches. The matching procedure is based on both spatial distances and direction similarities between texture and depth edges, and the algorithm is performed between edge segments, instead of edge pixels, in order to improve the robustness of matching. Furthermore, an adaptive algorithm is designed to divide depth edges into segments with different lengths based on the curvature of the edges. After the matching is completed, misalignments between matching pairs are used to generate a no-reference assessment metric. Experimental results demonstrate that the proposed matching scheme is able to achieve accurate matches between depth and texture edges. More importantly, it has been shown that the correlations between the proposed metric and the widely accepted full-reference metric are greater than 0.9, making this no-reference depth quality assessment scheme suitable for contemporary 3DV and FVV applications.
KW - depth quality assessment
KW - edge segment matching
KW - no-reference
KW - texture-plus-depth
UR - https://www.scopus.com/pages/publications/84937458650
U2 - 10.1109/ICME.2014.6890311
DO - 10.1109/ICME.2014.6890311
M3 - Conference contribution
AN - SCOPUS:84937458650
T3 - Proceedings - IEEE International Conference on Multimedia and Expo
BT - 2014 IEEE International Conference on Multimedia and Expo, ICME 2014
PB - IEEE Computer Society
T2 - 2014 IEEE International Conference on Multimedia and Expo, ICME 2014
Y2 - 14 July 2014 through 18 July 2014
ER -