Skip to main navigation Skip to search Skip to main content

Modeling cumulative defensive resource allocation against a strategic attacker in a multi-period multi-target sequential game

  • University of Houston-Clear Lake

Research output: Contribution to journalArticlepeer-review

42 Scopus citations

Abstract

This paper fills a literature gap by investigating the strategic interactions between an attacker and a defender with a multi-period multi-target game. At each period, the defender allocates a limited amount of defensive resources over multiple targets, and the attacker assigns some attack probabilities to those targets. We consider four scenarios where the defender could be either myopic or long-sighted, and the defense could be carried over to future periods or not. Our analyses characterize the defender's optimal allocations in these four scenarios and develop a n algorithm to identify the optimal allocations. We find that increases in defense carryover could lead to less allocation to defended targets from the second period at equilibrium, and lead to defending more targets. To gather empirical evidence regarding one key function of the model - success probability of attack, we conduct statistical analysis based on datasets from Global Terrorism Database, which is provided by National Consortium for the Study of Terrorism and Responses to Terrorism (START) and the Urban Area Security Initiative (UASI) grant allocations from FY 2004 to FY 2012. We conclude that in general, effects of defense resources on reducing success probability of attack are mixed due to scarcity of terrorism data.

Original languageEnglish
Pages (from-to)12-26
Number of pages15
JournalReliability Engineering and System Safety
Volume179
DOIs
StatePublished - Nov 2018

Keywords

  • Defender-attacker game
  • Defensive resource allocation
  • Multi-period game
  • Multi-target game
  • Sequential game

Fingerprint

Dive into the research topics of 'Modeling cumulative defensive resource allocation against a strategic attacker in a multi-period multi-target sequential game'. Together they form a unique fingerprint.

Cite this