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Leveraging role play to explore software and game development process

  • Rochester Institute of Technology

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

11 Scopus citations

Abstract

Role play has a long history as a tool for learning. It is often used to simulate practices in the world in an environment where consequences can be mitigated. Despite its effective use by the armed forces, emergency responders, negotiators, and political campaign managers, role play is a tool seldom used in STEM classrooms. In this paper, we will describe the incorporation of certain aspects of role play in a game development processes course. This course, similar to courses in software engineering, focuses students on the entire product life cycle and engages them to complete a project from start to finish during the term. We used role play techniques to engage the students more fully in the processes of development by creating a scenario in which the students have suddenly become the owners of an independent game studio. During the semester, we engaged them as the owners on issues of business and legal concerns along with the typical production and process concerns of making their product. We had them face issues of missed deadlines and products that were not ready for production. We have informal evaluation in terms of feedback from end of the semester debriefs and classroom observations. We are using that for further refinements in the next course cycle.

Original languageEnglish
Title of host publicationFIE 2016 - Frontiers in Education 2016
Subtitle of host publicationThe Crossroads of Engineering and Business
PublisherInstitute of Electrical and Electronics Engineers Inc.
ISBN (Electronic)9781509017904
DOIs
StatePublished - Nov 28 2016
Event46th Annual Frontiers in Education Conference, FIE 2016 - Erie, United States
Duration: Oct 12 2016Oct 15 2016

Publication series

NameProceedings - Frontiers in Education Conference, FIE
Volume2016-November
ISSN (Print)1539-4565

Conference

Conference46th Annual Frontiers in Education Conference, FIE 2016
Country/TerritoryUnited States
CityErie
Period10/12/1610/15/16

Keywords

  • Business and legal concerns
  • Game development lifecycle
  • Role play
  • Soft skills
  • Software engineering

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