TY - GEN
T1 - Interactive fiction
T2 - 16th International ACM Conference on Interaction Design and Children, IDC 2017
AU - Proctor, Chris
PY - 2017/6/27
Y1 - 2017/6/27
N2 - We propose structural parallels between textual literacy and computational literacy, and explore interactive fiction as a medium at their intersection. We designed and built a web application allowing students to read and write interactive fiction and a curriculum weaving the two literacies together. A study evaluating the curriculum found modest adoption of literacy practices from each domain. Our qualitative observations suggest a mechanism for how each literacy can support the other: incorporating computation into English/Language Arts makes it possible for students to model linguistic processes which are otherwise ephemeral. In the other direction, situating Computer Science concepts in students' identities and experiences can make them personally meaningful and address inequities in STEM education. A third study, underway, will quantify the extent to which one literacy supports growth in the other.
AB - We propose structural parallels between textual literacy and computational literacy, and explore interactive fiction as a medium at their intersection. We designed and built a web application allowing students to read and write interactive fiction and a curriculum weaving the two literacies together. A study evaluating the curriculum found modest adoption of literacy practices from each domain. Our qualitative observations suggest a mechanism for how each literacy can support the other: incorporating computation into English/Language Arts makes it possible for students to model linguistic processes which are otherwise ephemeral. In the other direction, situating Computer Science concepts in students' identities and experiences can make them personally meaningful and address inequities in STEM education. A third study, underway, will quantify the extent to which one literacy supports growth in the other.
KW - Computational literacy
KW - Computer science education
KW - Sociocultural learning theory
KW - Sociolinguistics
UR - https://www.scopus.com/pages/publications/85026311175
U2 - 10.1145/3078072.3084324
DO - 10.1145/3078072.3084324
M3 - Conference contribution
AN - SCOPUS:85026311175
T3 - IDC 2017 - Proceedings of the 2017 ACM Conference on Interaction Design and Children
SP - 555
EP - 560
BT - IDC 2017 - Proceedings of the 2017 ACM Conference on Interaction Design and Children
PB - Association for Computing Machinery, Inc
Y2 - 27 June 2017 through 30 June 2017
ER -