Abstract
Machine vision algorithms designed to model the human preattentive perception of texture boundaries often define the texture of a region on the basis of a single perceptual property. In addition, humans can segment textures even when the regions are spatially non-homogeneous in the texture properties of the primitive texture elements. This paper proposes a model of texture segmentation, and a texture segmentation algorithm based on the model, which can produce segmentations which agree with human perception.
| Original language | English |
|---|---|
| Pages (from-to) | 86-93 |
| Number of pages | 8 |
| Journal | Proceedings of SPIE - The International Society for Optical Engineering |
| Volume | 937 |
| DOIs | |
| State | Published - Mar 29 1988 |
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