TY - GEN
T1 - Integrating virtual camera controls into digital video
AU - Aygün, Ramazan Savaş
AU - Zhang, Aidong
PY - 2004
Y1 - 2004
N2 - Virtual camera controls (VCCs) for digital video enable the viewers to visualize interesting objects from their perspective. VCCs also allow to play the video from different angles. In this sense, VCCs do not only support visualization and browsing capabilities but also support the playback from different angles. VCC management requires accurate global motion estimation and accurate sprite generation. After motion parameters are detected and the precise sprite is generated, virtual camera controls are used to manipulate the sprite and the original frames to allow interactive spatial browsing & playback that enables panning, tilting, and zooming.
AB - Virtual camera controls (VCCs) for digital video enable the viewers to visualize interesting objects from their perspective. VCCs also allow to play the video from different angles. In this sense, VCCs do not only support visualization and browsing capabilities but also support the playback from different angles. VCC management requires accurate global motion estimation and accurate sprite generation. After motion parameters are detected and the precise sprite is generated, virtual camera controls are used to manipulate the sprite and the original frames to allow interactive spatial browsing & playback that enables panning, tilting, and zooming.
UR - https://www.scopus.com/pages/publications/11244352191
M3 - Conference contribution
AN - SCOPUS:11244352191
SN - 0780386035
SN - 9780780386037
T3 - 2004 IEEE International Conference on Multimedia and Expo (ICME)
SP - 1503
EP - 1506
BT - 2004 IEEE International Conference on Multimedia and Expo (ICME)
T2 - 2004 IEEE International Conference on Multimedia and Expo (ICME)
Y2 - 27 June 2004 through 30 June 2004
ER -