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Gaming for upper extremities rehabilitation

  • Ming Chun Huang
  • , Ethan Chen
  • , Wenyao Xu
  • , Majid Sarrafzadeh
  • University of California at Los Angeles

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

20 Scopus citations

Abstract

This paper presents a hand motion capture system. Its application is a wearable controller for an upper extremities rehabilitation game. The system consists of a wearable data glove platform (SmartGlove, a customized finger pressure, bending, and 9DOM motion extraction platform) and a 3D camera vision device (Kinect [1], vision based game controller supplied by Microsoft) to extract detailed upper extremities parameters as gaming inputs. The testing application is a jewel thief game [2] implemented with C# and Unity, which requires the tester, such as a stroked patient with upper extremities disabilities to perform a series of predefined upper extremities movements to accomplish the assigned jewel grasping tasks. The parameters and timing could recorded during the gaming process for further medical analysis. This system is targeted on lowering the cost of rehabilitating impaired limbs, providing remote patient monitoring, and acting as a natural interface for gaming systems. In addition, the extracted parameters can be exploited to reconstruct of an accurate model of the patient's limbs and body. Therefore, the proposed system can provide remote medical staffs a wide variety of information to aid a patient's rehabilitation, including, but not limited to aiding in progress evaluations and direct rehabilitative exercises and entertainment.

Original languageEnglish
Title of host publicationProceedings - Wireless Health 2011, WH'11
DOIs
StatePublished - 2011
Event2nd Wireless Health Conference, WH'11 - San Diego, CA, United States
Duration: Oct 10 2011Oct 13 2011

Publication series

NameProceedings - Wireless Health 2011, WH'11

Conference

Conference2nd Wireless Health Conference, WH'11
Country/TerritoryUnited States
CitySan Diego, CA
Period10/10/1110/13/11

Keywords

  • 3D camera
  • Calibration
  • Data glove
  • Exercise
  • Fusion
  • Gaming
  • Health
  • IMU
  • Kinect
  • Upper extremities rehabilitation

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