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Examining the intermediate programmers understanding of the learning process

  • Rochester Institute of Technology

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

3 Scopus citations

Abstract

Within computer science education, we have spent considerable effort on the introduction to the discipline (particularly to programming) and the teaching of novice programmers. However, we do not often think about the teaching and learning for the intermediate students. Having data about student's perceptions coming into a second year data structures course, it became of interest to systematically analyze the data to see what if any interesting patterns or results we could see in this information. In this paper, we present the results of the analysis of the open-ended questions at the end of the survey. The students were asked to identify a concept that they found particularly difficult and to tell us why. They were also asked to describe how they achieved success in learning a concept that they initially found difficult. We developed a system of thematic codes using a grounded theory approach on a sampling of the data, which we then applied to the entire data set. We uncovered patterns and trends in the student responses. During our analysis, we have uncovered that students are expressing blame for the lack of learning on themselves and instructors, pointing to perceived failures in the classroom environment and course structure, and are showing evidence of the understanding of the learning process. We conclude with some overall recommendations for how this findings could be operationalized to better understand the process for this intermediate learner.

Original languageEnglish
Title of host publicationFIE 2016 - Frontiers in Education 2016
Subtitle of host publicationThe Crossroads of Engineering and Business
PublisherInstitute of Electrical and Electronics Engineers Inc.
ISBN (Electronic)9781509017904
DOIs
StatePublished - Nov 28 2016
Event46th Annual Frontiers in Education Conference, FIE 2016 - Erie, United States
Duration: Oct 12 2016Oct 15 2016

Publication series

NameProceedings - Frontiers in Education Conference, FIE
Volume2016-November
ISSN (Print)1539-4565

Conference

Conference46th Annual Frontiers in Education Conference, FIE 2016
Country/TerritoryUnited States
CityErie
Period10/12/1610/15/16

Keywords

  • Business and legal concerns
  • Game development lifecycle
  • Role play
  • Soft skills
  • Software engineering

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