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Consolidating or non-consolidating queues: A game theoretic queueing model with holding costs

  • Singapore Management University

Research output: Contribution to journalArticlepeer-review

10 Scopus citations

Abstract

We consider a two-server queueing system in which the servers choose their service rate based on the demand and holding cost allocation scheme offered by the demand generating entity. We provide an optimal holding cost allocation scheme that leads to the maximum possible service rate for each of a pooled and a split system. Our results suggest that careful allocation of holding costs can create incentives that enable minimum turnaround times using a common queue.

Original languageEnglish
Pages (from-to)4-10
Number of pages7
JournalOperations Research Letters
Volume39
Issue number1
DOIs
StatePublished - Jan 2011

Keywords

  • Game theory
  • Holding cost allocation
  • Incentives
  • Nash equilibrium
  • Queueing
  • Service rate

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