Abstract
The development of land information systems for organizing terrain information for use in classification and simulation modelling is becoming an important concern of environment and resource management. We present a methodology for handling terrain as complex entities which are higher order geographic objects. This paper focuses on the conceptual design of a system for organizing the terrain into higher order objects using a logic-based approach augmented with inexact reasoning. System development progresses from the conceptualization of a set of geomorphic objects in the real-world, to the formal representation of this world-view in a knowledge-based system. We adopt a logic programming approach to knowledge representation of terrain objects. Incompleteness and ambiguity are handled using inexact reasoning.
| Original language | English |
|---|---|
| Pages (from-to) | 473-496 |
| Number of pages | 24 |
| Journal | Computers, Environment and Urban Systems |
| Volume | 16 |
| Issue number | 6 |
| DOIs | |
| State | Published - 1992 |
Fingerprint
Dive into the research topics of 'Classification of higher order topographic objects on digital terrain data'. Together they form a unique fingerprint.Cite this
- APA
- Author
- BIBTEX
- Harvard
- Standard
- RIS
- Vancouver