TY - GEN
T1 - Bridging the Gap
T2 - 32nd ACM International Conference on Multimedia, MM 2024
AU - Shen, Jiaming
AU - Hu, Kun
AU - Bao, Wei
AU - Chen, Chang Wen
AU - Wang, Zhiyong
N1 - Publisher Copyright:
© 2024 Owner/Author.
PY - 2024/10/28
Y1 - 2024/10/28
N2 - Hand-drawn 2D animation workflow is typically initiated with the creation of sketch keyframes. Subsequent manual inbetweens are crafted for smoothness, which is a labor-intensive process and the prospect of automatic animation sketch interpolation has become highly appealing. Yet, common frame interpolation methods are generally hindered by two key issues: 1) limited texture and colour details in sketches, and 2) exaggerated alterations between two sketch keyframes. To overcome these issues, we propose a novel deep learning method - Sketch-Aware Interpolation Network (SAIN). This approach incorporates multi-level guidance that formulates region-level correspondence, stroke-level correspondence and pixel-level dynamics. A multi-stream U-Transformer is then devised to characterize sketch inbetweening patterns using these multi-level guides through the integration of self / cross-attention mechanisms. Additionally, to facilitate future research on animation sketch inbetweening, we constructed a large-scale dataset - STD-12K, comprising 30 sketch animation series in diverse artistic styles. Comprehensive experiments on this dataset convincingly show that our proposed SAIN surpasses the state-of-the-art interpolation methods. Our code and dataset are avaliable in https://github.com/none-master/SAIN.
AB - Hand-drawn 2D animation workflow is typically initiated with the creation of sketch keyframes. Subsequent manual inbetweens are crafted for smoothness, which is a labor-intensive process and the prospect of automatic animation sketch interpolation has become highly appealing. Yet, common frame interpolation methods are generally hindered by two key issues: 1) limited texture and colour details in sketches, and 2) exaggerated alterations between two sketch keyframes. To overcome these issues, we propose a novel deep learning method - Sketch-Aware Interpolation Network (SAIN). This approach incorporates multi-level guidance that formulates region-level correspondence, stroke-level correspondence and pixel-level dynamics. A multi-stream U-Transformer is then devised to characterize sketch inbetweening patterns using these multi-level guides through the integration of self / cross-attention mechanisms. Additionally, to facilitate future research on animation sketch inbetweening, we constructed a large-scale dataset - STD-12K, comprising 30 sketch animation series in diverse artistic styles. Comprehensive experiments on this dataset convincingly show that our proposed SAIN surpasses the state-of-the-art interpolation methods. Our code and dataset are avaliable in https://github.com/none-master/SAIN.
KW - dataset std-12k
KW - hand-drawn traditional animation
KW - multi-level correspondence
KW - multi-stream transformer
KW - sketch interpolation
UR - https://www.scopus.com/pages/publications/85209823642
U2 - 10.1145/3664647.3681146
DO - 10.1145/3664647.3681146
M3 - Conference contribution
AN - SCOPUS:85209823642
T3 - MM 2024 - Proceedings of the 32nd ACM International Conference on Multimedia
SP - 10287
EP - 10295
BT - MM 2024 - Proceedings of the 32nd ACM International Conference on Multimedia
PB - Association for Computing Machinery, Inc
Y2 - 28 October 2024 through 1 November 2024
ER -