Abstract
Understanding what factors influence an attacker's decision to attack a soft target is important for allocating resources effectively to defend valuable targets. In this study, we aim to validate a game-theoretic model that explores the relationship between the reward and probability of successfully attacking through multiple layers of defense. We created multiple scenarios corresponding to each of four game-theoretic cases, resulting in a 2 × 2 factorial design (defended vs. undefended targets X low vs. high expected values [EVs] for attackers). We recruited 454 US adults from Prolific.com to decide whether to attack for a series of 24 scenarios, which varied the probability of success, the magnitude of reward, and whether Layer 1 was signaled to be defended or not. Results were generally consistent with the game model predictions, including a greater tendency to attack undefended targets with a higher EV. Targets with a low probability of success and greater reward were less likely to be attacked than targets with a higher probability of success and smaller reward. Additionally, participants with a higher self-reported risk-taking were significantly more likely to attack for a given trial compared to participants with lower self-reported risk-taking. This validated game model can be used as a tool to help stakeholders identify where threats are the most likely to occur based on inherent defenses and appeal to attackers.
| Original language | English |
|---|---|
| Pages (from-to) | 4246-4261 |
| Number of pages | 16 |
| Journal | Risk Analysis |
| Volume | 45 |
| Issue number | 12 |
| DOIs | |
| State | Published - Dec 2025 |
Keywords
- attacker–defender game
- decision-making
- game-theoretic model
- soft target
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