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Avatar creation in virtual worlds: Behaviors and motivations

  • SUNY Buffalo

Research output: Contribution to journalArticlepeer-review

118 Scopus citations

Abstract

Avatar creation has become common for people to participate and interact in virtual worlds. Using an online survey (N = 244), we investigated both the behavioral characteristics and major motivations for avatar creation in virtual worlds. Our results suggest that a majority of the participants had multiple avatars; these avatars' appearance did not merely resemble the human players; and their personality did not necessarily mirror the player's real personality. Furthermore, participants on average spent over 20 h per week and often interacting with others in the virtual worlds. Our exploratory factor analysis yielded four major motivations: virtual exploration, social navigation, contextual adaptation, and identity representation.

Original languageEnglish
Pages (from-to)213-218
Number of pages6
JournalComputers in Human Behavior
Volume34
DOIs
StatePublished - May 2014

Keywords

  • Avatar creation
  • Behavior
  • Motivation
  • Virtual worlds

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