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AR in hand: Egocentric palm pose tracking and gesture recognition for augmented reality applications

  • Hui Liang
  • , Junsong Yuan
  • , Daniel Thalmann
  • , Magnenat Thalmann Nadia
  • Nanyang Technological University

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

48 Scopus citations

Abstract

Wearable devices such as Microsoft Hololens and Google glass are highly popular in recent years. As traditional input hardware is dificult to use on such platforms, vision-based hand pose tracking and gesture control techniques are more suitable alternatives. This demo shows the possibility to interact with 3D contents with bare hands on wearable de-vices by two Augmented Reality applications, including vir-tual teapot manipulation and fountain animation in hand. Technically, we use a head-mounted depth camera to cap-ture the RGB-D images from egocentric view, and adopt the random forest to regress for the palm pose and classify the hand gesture simultaneously via a spatial-voting framework. The predicted pose and gesture are used to render the 3D virtual objects, which are overlaid onto the hand region in input RGB images with camera calibration parameters for seamless virtual and real scene synthesis.

Original languageEnglish
Title of host publicationMM 2015 - Proceedings of the 2015 ACM Multimedia Conference
PublisherAssociation for Computing Machinery, Inc
Pages743-744
Number of pages2
ISBN (Electronic)9781450334594
DOIs
StatePublished - Oct 13 2015
Event23rd ACM International Conference on Multimedia, MM 2015 - Brisbane, Australia
Duration: Oct 26 2015Oct 30 2015

Publication series

NameMM 2015 - Proceedings of the 2015 ACM Multimedia Conference

Conference

Conference23rd ACM International Conference on Multimedia, MM 2015
Country/TerritoryAustralia
CityBrisbane
Period10/26/1510/30/15

Keywords

  • Augmented Reality
  • Gesture Recognition
  • Palm Pose Esti-mation

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