Abstract
We investigate the potential in using of using a graphics processor unit (GPU) for Monte-Carlo (MC)-based radiation dose calculations. The percent depth dose (PDD) of photons in a medium with known absorption and scattering coefficients is computed using a MC simulation running on both a standard CPU and a GPU. We demonstrate that the GPU′s capability for massive parallel processing provides a significant acceleration in the MC calculation, and offers a significant advantage for distributed stochastic simulations on a single computer. Harnessing this potential of GPUs will help in the early adoption of MC for routine planning in a clinical environment.
| Original language | English |
|---|---|
| Pages (from-to) | 120-122 |
| Number of pages | 3 |
| Journal | Journal of Medical Physics |
| Volume | 35 |
| Issue number | 2 |
| DOIs | |
| State | Published - Apr 1 2010 |
Keywords
- Graphics processor unit
- Monte Carlo
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