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An active viewing framework for video-based learning

  • Samuel Dodson
  • , Ido Roll
  • , Matthew Fong
  • , Dongwook Yoon
  • , Negar M. Harandi
  • , Sidney Fels
  • University of British Columbia

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

41 Scopus citations

Abstract

Video-based learning is most effective when students are engaged with video content; however, the literature has yet to identify students' viewing behaviors and ground them in theory. This paper addresses this need by introducing a framework of active viewing, which is situated in an established model of active learning to describe students' behaviors while learning from video. We conducted a field study with 460 undergraduates in an Applied Science course using a video player designed for active viewing to evaluate how students engage in passive and active video-based learning. The concept of active viewing, and the role of interactive, constructive, active, and passive behaviors in videobased learning, can be implemented in the design and evaluation of video players.

Original languageEnglish
Title of host publicationProceedings of the 5th Annual ACM Conference on Learning at Scale, L at S 2018
PublisherAssociation for Computing Machinery, Inc
ISBN (Electronic)9781450358866
DOIs
StatePublished - Jun 26 2018
Event5th Annual ACM Conference on Learning at Scale, L at S 2018 - London, United Kingdom
Duration: Jun 26 2018Jun 28 2018

Publication series

NameProceedings of the 5th Annual ACM Conference on Learning at Scale, L at S 2018

Conference

Conference5th Annual ACM Conference on Learning at Scale, L at S 2018
Country/TerritoryUnited Kingdom
CityLondon
Period06/26/1806/28/18

Keywords

  • Active Viewing
  • Annotation
  • Video-Based Learning

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