TY - GEN
T1 - Activity recognition in unconstrained RGB-D video using 3D trajectories
AU - Xiao, Yang
AU - Zhao, Gangqiang
AU - Yuan, Junsong
AU - Thalmann, Daniel
PY - 2014/11/24
Y1 - 2014/11/24
N2 - Human activity recognition in unconstrained RGB-D videos has extensive applications in surveillance, multimedia data analytics, human-computer interaction, etc, but remains a challenging prob- lem due to the background clutter, camera motion, viewpoint changes, etc. We develop a novel RGB-D activity recognition ap- proach that leverages the dense trajectory feature in RGB videos. By mapping the 2D positions of the dense trajectories from RGB video to the corresponding positions in the depth video, we can recover the 3D trajectory of the tracked interest points, which cap- tures important motion information along the depth direction. To characterize the 3D trajectories, we apply motion boundary his- togram (MBH) to depth direction and propose 3D trajectory shape descriptors. Our proposed 3D trajectory feature is a good com- plementary to dense trajectory feature extracted from RGB video only. The performance evaluation on a challenging unconstrained RGB-D activity recognition dataset, i.e., Hollywood 3D, shows that our proposed method outperforms the baseline methods (STIP- based) significantly, and achieves the state-of-the-art performance.
AB - Human activity recognition in unconstrained RGB-D videos has extensive applications in surveillance, multimedia data analytics, human-computer interaction, etc, but remains a challenging prob- lem due to the background clutter, camera motion, viewpoint changes, etc. We develop a novel RGB-D activity recognition ap- proach that leverages the dense trajectory feature in RGB videos. By mapping the 2D positions of the dense trajectories from RGB video to the corresponding positions in the depth video, we can recover the 3D trajectory of the tracked interest points, which cap- tures important motion information along the depth direction. To characterize the 3D trajectories, we apply motion boundary his- togram (MBH) to depth direction and propose 3D trajectory shape descriptors. Our proposed 3D trajectory feature is a good com- plementary to dense trajectory feature extracted from RGB video only. The performance evaluation on a challenging unconstrained RGB-D activity recognition dataset, i.e., Hollywood 3D, shows that our proposed method outperforms the baseline methods (STIP- based) significantly, and achieves the state-of-the-art performance.
KW - 3D trajectories
KW - Activity recognition
KW - MBH
KW - RGB-D
UR - https://www.scopus.com/pages/publications/84919360560
U2 - 10.1145/2668956.2668961
DO - 10.1145/2668956.2668961
M3 - Conference contribution
AN - SCOPUS:84919360560
T3 - SIGGRAPH Asia 2014 Autonomous Virtual Humans and Social Robot for Telepresence, SA 2014
BT - SIGGRAPH Asia 2014 Autonomous Virtual Humans and Social Robot for Telepresence, SA 2014
PB - Association for Computing Machinery
T2 - SIGGRAPH Asia 2014 Workshop on Autonomous Virtual Humans and Social Robot for Telepresence, SA 2014
Y2 - 3 December 2014 through 6 December 2014
ER -