@inproceedings{f674081b34e742a7b7e048f83fef6652,
title = "A Web3D forest geo-visualization and user interface evaluation",
abstract = "In this study, we developed a workflow for the construction of WebGL rendering and interactive visualization of forest landscapes from GIS and forest simulation datasets. We constructed a realistic virtual forest environment for our study site in Virginia. This Web3D virtual environment, built with X3DOM and HTML5, is capable of fast real-Time rendering and walk-Through simulation based on two Level of Details (LOD) switching techniques, and interactive over mainstream web browsers without a plugin. We explored the performance of a navigation aid and two types of LOD cut-off functions in the forest geo-visualization. We used a hunting game search task to test the effect of our user interface features. According to the paired t-Test results, the navigation aid significantly increasing participants' performance, while the exponential cut-off and linear cut-off functions showed no significant difference from participants' perspective.",
keywords = "Forest geo-visualization, Level of details, Virtual environments, Web3D, X3DOM",
author = "Haitao Wang and Xiaoyu Chen and Nicholas Polys and Peter Sforza",
note = "Publisher Copyright: {\textcopyright} 2017 ACM.; 22nd International Conference on 3D Web Technology, Web3D 2017 ; Conference date: 05-06-2017 Through 07-06-2017",
year = "2017",
month = jun,
day = "5",
doi = "10.1145/3055624.3075956",
language = "English",
series = "Proceedings - Web3D 2017: 22nd International Conference on 3D Web Technology",
publisher = "Association for Computing Machinery, Inc",
editor = "Spencer, \{Stephen N.\}",
booktitle = "Proceedings - Web3D 2017",
}